Tuesday, November 24, 2015

Battle Beast Tuesday: Carpe Diem for FATE Accelerated

The excellent Masters of Umdarr, a great science fantasy setting for FATE Accelerated, has inspired me to work up some Battle Beasts, an awesome toy line I grew up with.


Killer Carp


CARPE DIEM 


High Concept: 
   Mutabeast Carp Illusionist
Motivation: To Become the High Halomancer
Personal: To Regain My Brother's Trust
Shared: I Will Never Lie To You Again


APPROACHES
Careful: Average (+1) 
Clever: Fair (+2) 
Flashy: Fair (+2) 
Forceful: Average (+1) 
Quick: Mediocre (+0) 
Sneaky: Good (+3)

STUNTS


Shapeshift (Sneaky): You can use illusions to change your appearance. You can Sneakily create an advantage to give yourself a disguise aspect. If an opponent attempts to overcome this aspect to see past it, you can Sneakily oppose their attempt.

Light Beams (Flashy): Whenever you succeed with style on a Flashy attack, you can forgo the boost to move the defender up to two zones away. In addition, you can never become Unarmed.

STRESS
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CONSEQUENCES 

Mild (2): 
Moderate (4): 
Severe (6):

REFRESH: 3 


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