Monday, July 6, 2015

Masters of the Universe Monday: Whiplash for D&D 5th Edition



Following their father’s untimely death, Torrant Krazut grew up bitter under the rule of his older brother Ceratus. After years of brooding in Sub-Ternia, he struck a deal with a surface dweller named Keldor and helped lead his forces in a raid against Randor’s army during the Great Unrest. 


Although Keldor’s plan failed, Torrant was banished from Sub-Ternia  for betraying his people. He was taken in by his former employer and quickly rose up through the ranks, staying with Keldor even after his transformation into Skeletor, serving as his chief brute squad enforcer. 

His thick hide and stubborn intellect have made him more than a match for the Masters of the Universe, often leaving only He-Man to defeat him. Whiplash uses his thrashing tail for doom and destruction.


WHIPLASH

Medium humanoid, Evil                                        ________________________________________________

Armor Class 16 (natural armor)
Hit Points 65 (10d8+20) 
Speed 30 ft. 
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   Str            Dex         Con           Int         Wis         Cha
19 (+4)     14 (+2)     17 (+3)     14 (+2)    15 (+2)     10 (+0)
________________________________________________

Skills Athletics +6, Intimidate +2
Senses passive Perception 12
Languages Common
Challenge 4 (1,100 XP)

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ACTIONS
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Multiattack. Whiplash makes two attacks per round.


Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 10 (1d10+4) piercing damage.

Tri-Blade. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 9 (2d4+4) piercing damage.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 12 (2d6+5) bludgeoning damage.


  

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