Monday, February 4, 2013

Witch: Mother


Witch: Mother
Medium Humanoid (Human)


Armor Class 13

Hit Points 18 (4d8) 

Speed 35 ft.
Senses lowlight vision 50 ft.


Str 12 (+1)     Dex 14 (+2)    Con 11 (+0)
Int  17 (+3)     Wis 14 (+2)    Cha  13  (+1)

Alignment chaotic evil 
Languages common, infernal, witch's cant


TRAITS______________________________________
Keen Senses: The witch gains +5 to all checks to detect hidden creatures.


Daughter of the Moon: As long as it is after nightfall, but before dawn, the witch has advantage on saving throws against magical effects.

ACTIONS_____________________________________
Melee Attack—Broomstick: +4 to hit (reach 5 ft.; one creature). 
Hit: 4 (1d6+1) bludgeoning damage.

Ranged AttackEvil Eye: +5 to hit (range 50 ft./100 ft.; one creature). 
Hit: 9 (2d6+3) psychic damage.

Wizard Spell: The witch can cast the followings spells once per day: 

Charm Person

Disguise Self

Darkness

Sleep

Phantasmal Force

Spider Climb


ENCOUNTER BUILDING 
Level 4                      XP 500

1 comment:

Timothy S. Brannan said...

There is some really cool things going on here.

Of course I am really interested in your Duchy of St. Cuthbert game. Sounds fun.

State of the Planes April 2024

It's been awhile. I've been good and hope all of you have as well. I've spend a lot of time thinking about what this hobby and i...