Armor Class 13
Hit Points 18 (4d8)
Speed 35 ft.
Senses lowlight vision 50 ft.
Str 12 (+1) Dex 14 (+2) Con 11 (+0)
Int 17 (+3) Wis 14 (+2) Cha 13 (+1)
Alignment chaotic evil
Languages common, infernal, witch's cant
TRAITS______________________________________
Keen Senses: The witch gains +5 to all checks to detect hidden creatures.
Daughter of the Moon: As long as it is after nightfall, but before dawn, the witch has advantage on saving throws against magical effects.
ACTIONS_____________________________________
Melee Attack—Broomstick: +4 to hit (reach 5 ft.; one creature).
Hit: 4 (1d6+1) bludgeoning damage.
Ranged Attack—Evil Eye: +5 to hit (range 50 ft./100 ft.; one creature).
Hit: 9 (2d6+3) psychic damage.
Wizard Spell: The witch can cast the followings spells once per day:
Wizard Spell: The witch can cast the followings spells once per day:
Charm Person
Disguise Self
Darkness
Sleep
Phantasmal Force
Spider Climb
ENCOUNTER BUILDING
Level 4 XP 500
2 comments:
There is some really cool things going on here.
Of course I am really interested in your Duchy of St. Cuthbert game. Sounds fun.
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