April 22, 2014

A to Z Challenge: S is for Shemmy's Social Club

Shemmy's Social Club is located on Lowe Street in Elder, right around the corner from the 9th Precinct of the Watch.  The club was named after Shembley Plempton, the third Guildmaster of Thieves in Jarlsburg.  Its current location is it's third, but it has always been in Elder.

The current Grand Pooba is Adder Vitriol, a twenty year veteran of the Guild who is respected and feared in equal parts.  While the Guild has many applicants, there are currently only 100 full members of the club, a decision ratified fifteen years ago after a violent schism between Castor Yeates and Leela Kumerspeck.

The Club is not open to the public technically, but 3 silver will get you in most nights.  Weapons are always checked at the door and the Club's crack security team, led by Yokel Hester Broon, makes short work of those few foolish enough to try something in a literal den of thieves.

The club is a elegant three-story brown stone, with two full basements.  The main floor is the actual club, while the second floor is where official Guild meetings occur, and the top floor is where the Guild Officials meet in private.  The main basement is used for storage of the Club's supplies and the sub-baseent is the Guild's armory and treasury.

Shemmy's is Jarlsburg worst kept secret, with only the newest citizens of the city being unaware of that it headquarters the Thieves Guild.

April 21, 2014

A to Z Challenge: Q is for Quibble's Elucidations

Quibble's Elucidations on Abjuration: Kensington Claudius Quibble, the legendary Abjurer spent over seven decades composing his research and notes on dispelling magic into this legendary tome.  Study of the tome takes 3 weeks and afterward, when it's reader casts Dispel Magic, they are considered two levels higher for the effect of the spell.  Also, any student of the Elucidations has a 15% chance to ignore spell resistance.

________________

Quibble's Elucidations on Abjuration currently resides in Juliett Manila's School for the Curious and Talented.  Kensington's ghost "haunts" the book and he teaches a course on Abjuration at the school.

A to Z Challenge: Roompage (For Labyrinth Lord)

Krent D'Midnight is a savant at animal husbandry, occultism, and
alchemy. A group known only as the Tribunal contracted Krent to breed a monster that was as terrifying as a cockatrice, but far less deadly and the roompage is the result.
Krent used a hen's egg and substituted a chameleon for a toad.

No. Enc.: 1
Alignment: Chaotic 
Movement: 45' (15')
Armor Class: 5 (Ascending 15)
Hit Dice: 1
Attacks: 1 
Damage: Save vs Petrification or lose 2 hit points and your next action, due to vomiting and diarrhea.
Save: T1
Morale: 14
Hoard Class: None
XP: 30
Special Abilities: Due to their chameleon heritage, Roompage's have a 45% to Hide in Shadows.

A to Z Challenge: Primrose Gavel (For OSRIC)

The Primrose Gavel (CF):  This short handled +2 warhammer was wielded by the dwarven Adjudicator Primrose Flintfuse, who held back the hordes of the Dire Storm orcs for twenty long nights, until reinforcements could assure victory for Starmetal.  During the siege, Dumathoin blessed her weapon to aid in the defense of her homeland against the orcish horde.  
     When in battle with orcs, the Gavel's wielder gains a +2 to initiative and their AC is lowered by 2 (+2 for Ascending).  
     Also, twice per day, the Gavel's wielder has a 75% chance to determine if they are being lied to if they take a full round to fully listen to the speaker's testimony.

It is currently in the Prime Minister's possession, a gift from the Seminary at Golen Hall.





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Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
System Reference Document copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson.
OSRIC copyright 2006-08 by Stuart Marshall, adapting material prepared by Matthew J. Finch, based on the System Reference Document, inspired by the works of E. Gary Gygax, Dave Arneson, and many others.
The following material was adapted back to the 1e system from the Tome of Horrors copyright 2002 by Necromancer Games, Inc: Aerial Servant from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by E. Gary Gygax, Al-Mi’Raj from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by Roger Musson, Amphisbaena from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Axe Beak from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Aurumvorax from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Babbler from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by Jeremy Goodwin and Ian McDowell, Bat, Mobat from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by E. Gary Gygax, Beetle, \t Boring from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Beetle, \t Watch from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by E. Gary Gygax, Beetle \t Rhinoceros from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Blindheim from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Roger Musson, Brownie from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Carbuncle from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Albie Fiore, Caryatid Column from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Jean Wells, Caterwaul from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Albie Fiore, Coffer Corpse from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Simon

Eaton, Crabman from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Erica Balsey based on original material by Ian Livingstone, Crypt Thing from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Roger Musson, Dakon from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Ian McDowell, Dark Creeper from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Rik Shepard, Dark Stalker from the Tome of Horrors copy- right 2002 by Necromancer Games, Inc author Scott Greene based on original material by Simon Muth, \t, Alu- from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, \t, Cambion from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Disenchanter from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Roger Musson, Dracolisk from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Executioner’s Hood from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Eye of the Deep from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Flind from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Fly, \t from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Gargoyle from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by E. Gary Gygax, Gorgimera from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Groaning Spirit from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by E. Gary Gygax, Jackalwere from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Leech, \t from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Leprechaun from the
Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Lurker Above from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Mongrelman from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Necrophidius from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Simon Tilbrook, Nereid from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Nilbog from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Roger Musson, Phantom from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Harold Johnson and Tom Moldvay, Piercer from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by E. Gary Gygax, Poltergeist from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Lew Pulsipher, Quickling from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Rot Grub from the Tome of Horrors copyright 2002 by Necromancer Games, Inc authors Scott Greene and Clark Peterson based on original material by E. Gary Gygax, Shedu from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Skeleton Warrior from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Nigel Morgan, Slithering Tracker from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Slug, \t from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Sprite from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Squealer from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Stunjelly from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Tick, \t from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Trapper from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material be E. Gary Gygax, Troll, Ice from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Russell Cole, Troll, \t Two Headed from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Oliver Charles McDonald, Vilstrak from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Volt from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Jonathon Jones, Vulchling from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax, Yellow Musk Creeper from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Albie Fiore, Yellow Musk Zombie from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by Albie Fiore, Yeti from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Green based on original material by E. Gary Gygax, Zombie, Juju from the Tome of Horrors copyright 2002 by Necromancer Games, Inc author Scott Greene based on original material by E. Gary Gygax.
OSRIC Chapter I copyright 2006-08 by Stuart Marshall. OSRIC Chapter II copyright 2006-08 by Stuart Marshall. OSRIC Chapter III copyright 2006-08 by Stuart Marshall, Trent Foster, James Boney and Vincent Frugé. OSRIC Chapter IV copy- right 2006-08 by Stuart Marshall, Trent Foster, James Boney and Vincent Frugé. OSRIC Chapter V copyright 2007-08 by Stuart Marshall, Chris Hopkins, James Boney, Robert Ross, Jeremy Goehring, Mike Davison, Daniel Proctor, B. Scot Hoover, Chris Cain, Bill Silvey, Floyd Canaday, Vincent Frugé and Matthew James Stanham. OSRIC Chapter VI copyright 2007-08 by Stuart Marshall, Daniel Proctor and Vincent Frugé. OSRIC appendices copyright 2006-08 by Stuart Marshall and James D. Kramer. Usherwood Adventures, Usherwood Publishing and the Usherwood Publishing logo are copyright James D. Kramer design services.
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Designation of Product Identity and Open Game Content:
The terms “OSRIC,” “OSRIC,” and “O.S.R.I.C.” are Product Identity and trademarks; all artwork and formatting is Product Identity. The Variable \t Point Rule on p.118 is Product Identity. Aside from the previous two sentences, Chapters I, II and III of this work are Open Game Content. Chapters IV, V and VI are Product Identity to the extent permitted under the OGL and to the extent such material is subject to copyright, except for any text language derived from the SRD or the Tome of Horrors, which is Open Game Content.Copyright 201 by Mark Craddock.


     




A to Z Challenge: O is for Oleander Council

When the dwarves handed Jarlsburg over to the four villages of the Oleander Valley, the Oleand er Council was born.  Once a Minister is elected to the Council by their Quarter, they hold the seat for life...however long that turns out to be is a strong indicator of their service record.  Overseeing the four Ministers is the Prime Minister, whose primary responsibility is to break any ties amongst the Council.

Lady Jesska Apple (5th Level Thief and 7th Level human Wizard) is Minister of Elder, the South Quarter.  Jesska appears in her mid-40's and gave up her membership in Shemmy's Social Club upon being elected to the Council.  She deals in information and employs the pigeons of the city as her spy network.  She is even tempered and cautious with bright red hair, green eyes and a pleasing figure.

Lady Brianna Galley (9th Level half-even Bard) is Minister of Vikar, the West Quarter.  Brianna or Bauble as her closest friends call her is a Loremistress of great repute, whose singing voice in legendary in the Twin Rivers region.  Brianna is a great patron of the arts and has her hands in managing numerous artists throughout the city.  Rumor has it that she disposes of her enemies by using them as ingredients in dishes served at her son's restaurant, the Gilded Lily.  However, Brianna has no children.  Brianna is charming and forthright with long white hair filled and violet eyes.  Though she is well past 50, she still has many admirers.

Lord Karol Sonar (12th Level halfling Wizard) is Minister of Gibbons, the East Quarter.  Karol is raucous and and filled with mirth, but his joviality is only rivaled by his skill at magic.  Karol is obsessed with the Marrowgilt Ravings and is ever vigilant of strange signs or portents in the area.  For years now, Karol has been trapped into the shape of a raven, rumor suggests it is because of a bet he lost to Boccob.

Lord Donal Steuben (10th Level half-orc Fighter) is Minister of Yeti, the North Quarter, has been urging the other Ministers to declare war on the Rurik Empire in an effort to secure it's capital, Thronehold.  Intelligence has led him to believe that Tsar Huber IX has been bewitched and warns that the longer Jarlsburg waits, the greater the risk to the Twin Rivers region.  Most of the council believe Donal's intelligence comes from his close friend, Tank Malta, a shaman of Blackimus Prime and they have little faith in the Prime's cult.  Donal is a brooding, loud and powerfully build half-orc in his early 40's.  If not for the wide set of his eyes and bright yellow eyes, he could easily pass for human.

Prime Minister Belladonna Malifaux (5th Level Cleric and 9th Level human Wizard) is the eldest sister of Katarina Malifaux-Rhyme, Duchess of St. Cuthbert.  She is the matron of House Malifaux and vigilantly guards her beloved Jarlsburg.  This coming summer, will mark her 10th Anniversary as Prime Minister and a grand jubilee is in the planning.  Like Sonar, she has a dark fascination with the Marrowgilt Ravings and has spent a fortune to trying to discern its origins.  Belladonna is a beautiful woman, appearing in her early 30's with raven black hair and chocolate brown eyes.  She is in remarkable shape and wears the symbol Joyhdee at all times.


April 17, 2014

A to Z Challenge: N is for Nezumi (For Labyrinth Lord)

These sentient anthropomorphic rats, known as the Nezumi, have
only plagued the city for the last thirty years.  Several clans dot the city, but Klan Kaul currently has the most sway, and it's leader Three Bone Daggers has been working diligently to completely unite his people.  The Nezumi nest in abandoned buildings and remain out of sight by moving through the sewers.  Three Bone Daggers has a plan to breach the Dwarves' Shame and the hairless races will stay out his way or pay the ultimate price.

No. Enc.: 1d8
Alignment: Chaotic (Neutral)
Movement: 90' (30')
Armor Class: 7 (Ascending 13)
Hit Dice: 2
Attacks: 1 (Weapon or Claw)
Damage: 1d6
Save: T2
Morale: 11
Hoard Class: None
XP: 100
Special Abilities: 
Infravision up to 90'
Ambush (+4 to hit, x2 damage)

April 15, 2014

A to Z Challenge: Marrowgilt Ravings

Nine years ago, on Marrowgilt the longest night of the year, a collection of writings were discovered while renovating a section of Dribble in Gibbons.  A worker and a Ironcloak lost their life while trying to recover the pamphlets, leading the Watch to callein Lord Karol Sonar, High Inquisitor Lot, and Juliett Manila to investigate the strange notes.  Together, the three were able to overcome the wards put in place to protect the writings, which were then quickly secreted away for further study.

The Marrowgilt Ravings, as they have become known, are said to be almost incoherent writings on the nature of the multiverse, mortals and the dooms that waits both just outside of our collective perception.  Most scholars who claim to have studied the work are convinced they are merely the work of a demoniac who either stumbled upon the deathward that protected them when his sanity shattered or had been an accomplished magic-user before madness gripped his mind.

What's known and what's true are very different things though.

First, only Lord Sonar, Lot, Manila  Prime Minister Malifaux and the Lunar Council have peered at the Ravings.  Second, Lord Sonar, who willingly accepted the task, is the only one in the last nine years to thoroughly study the writings and was forced to stop when another ward in the writings turned him into a raven and he has been unable to undo the curse.  And finally, before the polymorph spell overcame him, Sonar realized that the Marrowgilt Ravings were a series of wholly accurate predictions for the future of Jarlsburg, and the future wasn't very bright.